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December 2004 Archives

December 11, 2004

The Virtual Sketch Artist

For years, crime witnesses have been asked to come down to the police station and describe crime suspects to sketch artists. Recently, though, psychologists have found that when witnesses try to describe a face, they often distort their memory of it. Could there be a better way?

Police stations in the English county of Kent say they believe they have found one. This spring, they will introduce EigenFIT, one of several new programs that present a witness with a screen full of various photorealistic portraits. The witness chooses the portrait that seems to bear a resemblance, however slight, to the person he or she remembers. The computer then uses the chosen photo to produce a new generation of potential suspects, which the witness will again narrow down. Once more, the computer clones and mutates the chosen faces, slowly closing in on the face in question.

In order to create fresh sets of faces with enough variation, EigenFIT borrows tricks from evolution's playbook, causing traits to appear in a variety of combinations. After dozens of cycles, the computer-generated faces can no longer be distinguished from one another, and the police are left with a single lifelike portrait that no human sketch artist could possibly have drawn.

There is one potential problem: our memory of faces can be hazy and coarse, but the software creates images of fine-grained detail. In order to reduce the chances of a mistake, researchers have toyed with letting witnesses blur out the features they simply don't remember.

December 12, 2004

Underwear for Animated People

pixar.jpg

When Pixar animators were creating this year's hit movie ''The Incredibles,'' they noticed a certain limpness in the movements of a key character, the diminutive fashion diva Edna Mode. Her skirt appeared to sag and crumple as she walked. The animators could have taken the trouble to iron out the glitches frame by frame. But they devised a more clever solution: the studio fitted Edna with a virtual petticoat. While her underwear is never actually seen onscreen, it nonetheless helps keep her clothing in place.

Welcome to the world of invisible animation. Hollywood's computer animators have had great success when it comes to depicting the human body in motion. Their portrayal of shirts, pants and jackets has proved to be equally lifelike and impressive. But when animators program computer systems to mimic the way interwoven fibers interact with skin -- that is, when virtual clothing is put on the virtual person -- the results are hard to predict and often go awry. Simulated cloth routinely gets snagged in armpits and groins or flutters and tangles spontaneously. Directors simply do not know in advance what an ordinary shirt will do once it is fitted to a moving torso.

In the face of persistent wardrobe malfunctions, animators have discovered the virtues of introducing a virtual garment that cannot be seen onscreen but nonetheless alters the computer modeling in a desirable way. For instance, when Tom Hanks's conductor's jacket in ''Polar Express'' kept flapping violently in the wind, it was easier to wrap him inside an invisible shroud than to smooth the jacket out by hand.

And while testing a scene of ''The Incredibles'' in which the once-dashing Mr. Incredible is demoted to a dead-end insurance job, animators noticed that his barrel chest kept tugging his button-down shirt out of his trousers. Rather than repeatedly halting production to tuck the shirt back in, they fell back on an old costuming trick and simply sewed his shirttails into a custom-fitted pair of virtual briefs.

About December 2004

This page contains all entries posted to Jascha Hoffman in December 2004. They are listed from oldest to newest.

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